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The Good Wave Projec Group

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Download Game Data Zip ((INSTALL))



A: Many web games have what is known as a sitelock, which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a local server proxy which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as multi-asset games. These types of games are less likely to run with just the projector on their own, but Flashpoint also deals with that. For more details, see How Flashpoint Works.




Download Game Data zip



A: Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity. But because game files must be laid out the same way as they would be on the internet, for most of Flashpoint's existence it was impossible to separate game files cleanly into individual packages. With Flashpoint's GameZIP Server, games can now be served from standalone ZIP files, but many of the Legacy games that were saved before the GameZIP Server was implemented still need to be converted. We're working on it!


A: Flash games don't disappear by themselves. However, since Flash support was removed from browsers, most people aren't able to play Flash content unless they downgrade their browser and Flash versions to one that does not contain the kill switch. Emulators like Ruffle exist, but they have many flaws and are not compatible with all Flash content. Because of this, many sites that hosted Flash games have decided to remove them. As we cannot rely on the assumption that sites will stay up, we're working hard to grab as many games as possible while they're still here.


A: Follow our Curation Tutorial to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.


A: No. HTML5 is an entirely different technology, so they can't be converted automatically.Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.


A: The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.Games with sitelocks won't work there even if they are archived.


A: Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into it.


A: All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is per our removal policy. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider. Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.


A: Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were used for. All of these works are a snapshot in time and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.


A: The short answer is no, this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's "fake internet," which is a proxy server running locally on your computer. If you are using Flashpoint Infinity, this proxy server will connect to Flashpoint's server at infinity.unstable.life to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint Ultimate, an internet connection is never required to play games. See How Flashpoint Works for more information.


To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party "internet killswitch" tool that may have unusually interfered with Flashpoint. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.


A: If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.


A: If you have Flashpoint Ultimate, you can use FlashpointUpdater. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by following the instructions below.


A: If you're updating to a new version or you're low on disk space, we recommend using FlashpointUpdater. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.


If you want the download to be as quick as possible, we recommend using the torrent. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.


A: Flashpoint does not track your recently played games by default, but you can install the FPL History extension to add this functionality. See the Launcher Extensions page for more information.


A: To add a game to a playlist, drag it onto the playlist in the left sidebar. To remove a game from a playlist, select the playlist and the game, then click the X button in the top-right corner next to the game's title.


To allow editing games in your copy of Flashpoint, click the Config tab of Flashpoint Launcher, then check the "Enable Editing" box. Then click "Save and Restart." When Flashpoint Launcher re-opens, you'll notice the following changes:


A: Zipped games are stored in the Data\Games folder within Flashpoint's directory (wherever you extracted it to). Non-zipped games are stored in the Legacy\htdocs folder. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click "Open File Location."


A: You can find the location where each platform keeps their save data in Save Data Locations. For your convenience, there are two batch scripts included in Flashpoint's FPSoftware folder which can be used to back up and restore Flash save data to another computer or drive; Namely Saves Manager - Backup.bat and Saves Manager - Restore.bat. If you want to delete save data or manage non-Flash data, you are going to have to find it manually at the locations listed on the aforementioned page.


A: Moshi Monsters is available in Flashpoint Ultimate and Infinity. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our standalone Moshi Monsters package.


A: If your Downloads folder is grouped by date, you'll need to scroll down to the "Earlier this year" or "A long time ago" section to find your Flashpoint folder. This is because Flashpoint's files were packed into the installer "a long time ago", so they appear on your computer as being from that date, even though the installer file itself was downloaded to your computer recently.


A: The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as Free Download Manager to download the file.


A: Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.


Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.To get started, follow our Curation Tutorial.Once you curate a game, it will be saved and added to the next version of Flashpoint.


A: No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the Metadata Edits page. 041b061a72


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